(Does that translate from American English into anybody else’s English?) Yes, pearshape. Every TOURS pilot should have one secret location with a stash of ship(s) and tradable goods just in case things go pearshape. So what practical uses can space ninjas put them to?
You jump from one location in Eve to another location. You see jump clones are, skipping the EVE Uni’s boring definition, a means of travel. Well, do you want to go from Providence direct to Amarr to check on your station trades almost instantaneously? Jump clones.ĭo you want to travel from our super secret base back to your highsec university to buy that skillbook you just have to have right now? Jump clones.ĭo you want to make those wardecers smash their beefy little fists onto their keyboards? Jump clones. And, upon very special occasions, the means to make your local wardecers smash their beefy little fists against their pixel consoles, and spout (sometimes in local, too) very, very colorful, culturally specific and totally unprintable (because we are a family-friendly corp) phrases that will put a smile on your face and a laugh in your heart. Well, jump clones are ( insert EVE Uni’s boring definition here), and are available to TOURS members due to the herculean efforts of a few brave corpmates who withstood hours upon hours of boring - and I do mean BORING (because I certainly wouldn’t do it) - mission running to provide the rest of us with the opportunity of having a really neato way of traveling around Eve. So, ah, ahem, you’re here to learn about jump clones, either out of curiosity, or duty, or because a corpmate held a pixel railgun to your head… and… and, you want to know what they are. Personally, I hate the name, reminds me of little kids running around in their jammies (the ones with flying saucers on them) shouting “PEW PEW”. So, you up and decided, for whatever reason, to join TOURS, a group the Boss likes to publicize as “space ninjas”. EVE Online's Interstellar Kredit Shows Historic St.Guest Author: Sere O’Asis (who originally wrote this for Touring New Eden members, but I thought I’d put it in here – Black Claw).Slow Down The Monetization Soap Opera, Please.EVE Online's Expert Systems: Opening Day Details.No, Germany Is Not Age Restricting Video Games Wit.Impressions After One Week Back In Black Desert On.EVE Online Testing A Browser Version Of The Client.CCP Refines The Rental Of Skills In EVE Online.Safety For Jump Clones And Their Implants.22 Non-Combat Quests In A Row Is Too Much.Microsoft Reportedly In Talks To Acquire Discord.Black Desert Online Week 3: Harvesting Side Quests.An Introduction To The Hunt, 2021 Edition.But for my purposes, I can now keep my mining clone, probing clone, and blockade running clone in the the same station. I think all eyes will turn to NPC Delve to see how Goons use the new mechanics. I'll be interested in how people will use the feature. I should add that not losing implants from jump cloning seems within the spirit of the new rules.
I'm still not sure having two jump clones in an NPC station without cloning facilities is an intended result, but that was the result of the test. To my pleasant surprise, I didn't lose any implants. I went ahead and jumped from the station to see what would happen. I had a clone installed there way back from when I first started playing EVE. So I went to Arlek, a system in Metropolis adjacent to a rookie system, to test. I thought players would still be restricted from having multiple clones in an NPC station without a cloning facility. When I read the news article, I decided to log onto the Singularity test server and do some testing. This is something that many in the community have been asking for!
#EVE ONLINE JUMP CLONES INSTALL#
Multiple clones in an NPC station on SingularityĪs of 23 March, you will be able to install multiple Jump Clones in the same station or structure, as long as it has a Clone Bay facility. The second concern goes away with tomorrow's update. The first point was eliminated with a release in December 2014.
#EVE ONLINE JUMP CLONES FULL#
The second was not clone jumping to a station with an installed clone and losing a head full of implants. The first was insuring my clone to make sure I didn't lose skill points. When I started playing EVE Online back in 2009, I had two concerns concerning my clones.